2013 has just about wrapped, and it’s that time of year again when the staff and community at PSU.com cast a reflective glance back at the last 12 months of gaming goodness. Yep, it’s our annual Game of the Year awards, where we scrutinize titles across a broad range of genres in order to determine the cream of the crop of titles from 2013. Whether it’s RPGs, action/adventure, racing, beat-’em-up or the coveted Game of the Year award itself, you have been voting in your dozens over the past week or so, and the results are now in.
So, let’s crack on with the awards. Next up, we tackle Best Racing Game of 2013.
Petrol heads have been in for a treat this year, with several major franchises receiving new additions to the pile. For one, we had the release of Gran Turismo 6, which arrives on the scene three years after its predecessor -- that’s pretty fast by GT’s standards, which is notorious for its arduous and lengthy development cycle. Need for Speed: Rivals also pulled up on the starting line to deliver a more arcade, adrenaline-fueled racing experience for gamers itching to step into the role of not only the street racer, but also a cop. Elsewhere, F1 fanatics had the latest entry in the venerable racing franchise to tuck into, giving fans of the sport the most comprehensive video game adaptation to date.
And the winner is...
Need for Speed: Rivals
Ghost Games takes the development reins on the Need for Speed franchise in Rivals, which pits racers against cops in a high-octane outing that is sure to get the blood pumping. Featuring stunning visuals including a dynamic weather system, Rivals allows for seamless multiplayer races via the new AllDrive feature, allowing you to transition from single races to pitting yourself up against fellow gamers. The addition of cops allows for two distinctly unique campaigns for players to tackle, all taking place within a lush sandbox packing 100 miles of open road for the taking and copious amounts of stunts, shortcuts and unlockable vehicles waiting to be exploited.