Assassin’s Creed Producer Jade Raymond has confirmed that developer Ubisoft will not be issuing a demo of the highly anticipated action/adventure prior to its release this November.
"No, we're not making a demo”, said Raymond, during a Q&A session at last months Tokyo Games Show.
Raymond cited the titles sandbox-style gameplay as the main reason for the decision, stating, "There was no way to really make a demo," adding, "and I think that's the same reason that games like GTA don't have a demo - when you have a city it's hard to figure out exactly what you put on there."
She revealed that a solution to the problem was addressed, but in the end all efforts proved to be ineffective.
Due out on PlayStation 3 and Xbox 360, Assassin’s Creed takes place in the year 1191, during the Third Crusade. Gamers will assume the role of a consummate assassin named Altair - a member of the deadly Hashshashin sect, whose mission is to eliminate nine historical figures.
Gameplay is completely open ended, and events will change depending on your actions throughout the game as you explore a series of meticulously crafted historical cities and locations.
Stay tuned for more coverage here at PSU in the coming months.