Sony has confirmed that Resistance: Burning Skies’ multiplayer will be complemented by a new Survival mode.
Survival will sit alongside existing multiplayer offerings Deathmatch and Team Deathmatch, and sees players split up into human and Chimera forces, comprised of a starting squad of six and two members, respectively.
Human players who are killed will transform into a Chimera and joins the ranks of the opposing team. The last surviving human wins.
Said Phil Lynch, Sony’s European Product Manager: "We really wanted to offer something that was unique to Resistance, keeping with the franchise's theme around humanity's struggle to survive against overwhelming odds.”
"We wanted the game to start relatively simple for the humans and then become increasingly harder over time, much like the way the Chimera invaded Asia, then Europe and then America in a flood.
"Previous Resistance games have had modes similar to this, but Survival is our own special twist to create a new mode that focuses on the balance of power changes."
Elsewhere, Sony confirmed that gamers who pre-order Burning Skies will be able to start out their multiplayer exploits at level 5. Early adopters will also bag three extra character avatars as well as a PlayStation Vita lock screen theme.
Resistance: Burning Skies is due out in May 2012. Check out our impressions here.