PlayStation Universe

Ubisoft speaks of Assassin's Creed development issues

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In an interview with Pro-G, Assassin's Creed creative director, Patrice Desilets, spoke on a few roadblocks the development team is running into with the Xbox 360 and PlayStation 3.

"Both have their own challenges", said Desilets. "Right now we have a big challenge on the 360 to make it fit on a DVD, to put five languages, to put all the data on eight gigs. On the Blu-ray side we're really good, but then the memory is quite different. How we handle memory is really different between the two machines and we're struggling right now on the PS3."

"We have people who are really dedicated and we're having help from Microsoft on one side and Sony on the other side to have the same quality on both systems. It really depends on the week basically as to who's best."

So, for those of you wanting to get Assassin's Creed for Sony’s home console, rest assured that it will not be a watered down port of its Xbox 360 counterpart.

Ubisoft is hard at work to bring you a quality product that should be identical if not better on the PS3 as it is on any other competing format.