Capcom has likened conflicting views of the direction of its Resident Evil franchise among developers and fans to that of two parents rowing over how to raise a child.
The comments come from Hiroyuki Kobayashi, the executive producer on Capcom’s latest zombie-blasting epic, in response to disgruntled fans over on the EU PlayStation Blog regarding the series’ action-oriented gameplay.
"The way I always think of it is that if Resident Evil represents a child, then the fans and us as creators are the two parents," he said. "The resulting games are like the children that are born between both of us. And just like real parents, you’re not always going to agree on what is best for raising that child.”
"We want to make sure that what we do pleases them but the initial reaction might not always be positive. We do listen to the fans but we can’t be beholden to them at every turn or I don’t think we’ll ever make progress in terms of the series’ development."
Resident Evil 6 is released worldwide today, though to say that reviews so far have divided critics would be putting it mildly.
PSU.com however remained quite impressed with the game, and despite the fact it is evident Capcom has no intention of maintaining the series’ survival horror roots, the title still delivers as an action-packed blockbuster.
Check out our review here to view the full verdict.