Capcom has said that vampire brawler Darkstalkers: Resurrection didn’t flog as many copies as the publisher had hoped.
The PlayStation Network and Xbox LIVE Arcade title, which is comprised of classic 90s fighters Darkstalkers Revenge and Darkstalkes 3, didn’t sell enough copies to make it a success.
That’s according to Capcom bigwig Christian Svensson, who earlier this week said that the company is likely to wane off its digital re-releases on account of a drop-off in sales.
"Sadly, it's not as high on that list as it really needs to be to be successful,” said Svensson, in response to the fact Darkstalkers cracked the Top 10 PSN games for March.
"We're working on promotions and the like to improve the situation. We've not given up. But I'm disappointed in the opening sales response relative to any other fighting title we've put out on the same platforms given the frequency and urgency of requests we've had here over the last several years and the quality of the execution. It is the most fully featured and probably best project of this type we've done.
"And before people jump to the wrong conclusions, I'm not blaming fans who did buy it and supported the brand. I'm very thankful for those guys (thank you, to all of you). I'm more disappointed by my misread of the information in this particular case."
Darkstalkers Resurrection offers a wealth of new features, including high-definition visuals, online multiplayer and new game modes. It was released in March to critical acclaim.
Fans have been calling for a full-fledged Darkstalkers sequel for a while now, though the underwhelming sales of Resurrection are unlikely to nudge Capcom into giving a new game the green light.