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Making GTA V compares to Apocalypse Now says Rockstar

8 September 2013

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In an interview with UK newspaper The Sunday Times, Sam Houser from Rockstar has spoken about the development of GTA V, and how much went into it.

He states "The development process began as soon as GTA IV was complete, and it has come together over those five years. It’s a process that only ever gets more complex. We've all seen Hearts of Darkness” Houser says. (The documentary about the production of Francis Ford Coppola’s war film Apocalypse Now.)

"We’re definitely in that realm of excitement and misery at the same time. It’s not supposed to be easy. Each time, we push everything to its limit. I don’t think it’s conscious, but it’s sort of how it has to be. It has to hurt more. You want to find Kurtz every time.” 

During the interview film maker Alex Garland is approached for his views on GTA V and he explains

"The narratives are incredibly strong and [Rockstar] completely severed the bond between video games and film, where sometimes you felt games owed something to film. These games felt like they existed in their own space and didn't owe anything to anybody." 

 

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