The Hitman franchise is officially coming to PlayStation 4 and Xbox One, IO Interactive has announced today.
Agent 47’s hotly-anticipated stealth-action outing will take the series back to its roots, offering a non-linear sandbox experience.
Players will embark on a globe-trotting journey as Agent 47, who is in the prime of his career, as he tracks down his quarry across continents with the help of Diana Burnwood and the rest of the ICA.
IO adds that “the game concentrates on the core Hitman fantasy of using a wide range of tools to take out a diverse group of targets across expansive, exotic locations around the world."
The new Hitman is based on the Glacier 2 engine, which was previously used in Hitman: Absolution, and uses “what we have learnt through Hitman: Absolution," while "drawing inspiration from past titles like Contracts and Blood Money to fulfil the core Hitman fantasy."
"We've adopted an open, non-linear level design approach to the game, ensuring the game will play out across huge, checkpoint-free, sandbox levels. Our aim is to create living, breathing and believable levels which will allow gamers to play around with the AI to create those unique moments every fan of the Hitman franchise loves."
Elsewhere, the studio confirmed the return of the Contracts Mode, which lets gamers create and share their own hits, as well as the omission of Agent 47’s ‘magic pockets.’
Finally, IO Interactive promised that more information will be unveiled later on in the year. No release date has been announced as of yet, however.
"As we get further into 2014, we will reveal more and get into much closer contact with all of you," said the firm. "There are so many things we have planned and we are extremely excited for the future of Hitman.”
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