Tom Clancy’s The Division has been confirmed as a collaborative effort between Ubisoft Reflections and Ubisoft Massive, with the former contributing 40 per cent of its workforce to the project.
According to reports today, the company is working on “all of the game’s systems,” including “main characters, enemies, RPG pillars, building Manhattan [and] online components.”
"We've brought a very good design and technological strength to The Division," said Pauline Jacquey, Managing Director of Reflections, during an interview with Develop. "Massive's team is bigger, but ours is still significant, and its competency in art, technology and design is really showing.”
"There's so much love for this game at Reflections. Our guys are absolutely crazy about it. So for some of them it's a life achievement being able to participate in the development of the game."
Ubisoft Reflections has collaborated on various projects over the years, including Watch Dogs and Far Cry 3, as well as developing Driver: San Francisco.
The Division is due out on PlayStation 4, PC and Xbox One in Q4 2014. The game runs on the Snowdrop engine, and takes place following an outbreak of a mysterious disease across the United States, which cripples the country in five days.
The game takes the form of a third-person shooter set in a MMO landscape, with players pitted against each other and AI bots in an attempt to save whatever remains of the U.S.