PlayStation Universe

Getting Batman: Arkham Knight working on consoles was 'impossible for months,' says tester

The latest Batman game was a massive undertaking by developer Rocksteady Studios

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on 2 July 2015

The latest major scandal in the world of gaming is the very buggy PC release of Batman: Arkham Knight, which was pulled from Steam and physical store shelves by WB Games. Luckily the PS4 and Xbox One versions run fine overall for gamers, but according to a QA tester, it didn’t happen with ease.

“Getting it to work on consoles was impossible for months,” said a QA tester who spoke with Kotaku.

“That’s part of why the game got delayed so many times, they were totally unprepared for how hard it was on next-gen consoles.”

QA teams working on Arkham Knight were informed that the new generation of conseoles were “not nearly as easy to work with as [Rocksteady] expected.” Reportedly, a whopping 90% of this particular QA team were assigned to testing the console versions.

Check out Kotaku’s full investigative story to find out more on the Batman: Arkham Knight PC debacle.


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