The developer behind World In Conflict has said that they are “hell bent” on making the PlayStation 3 and Xbox 360 versions of the Real Time Strategy title as near identical to each other as possible.
Speaking with Videogamer.com, Vice President of Development Petter Sydow said that although developing the PS3 version has been more “challenging” than the Xbox 360 iteration, the team have committed themselves so that "gamers of either platform are going to have virtually identical experiences".
"Well, it hasn't been easy, but I think it's safe to say that we're tackling it pretty well! The PS3 version has been the more challenging platform of the two, but we've been hell-bent on giving both consoles the same content, and so far we're holding up to that ambition,” said Sydow.
“There are naturally some minor graphical differences, but overall, gamers of either platform are going to have virtually identical experiences."
He further added that the developers are hoping for a simultaneous worldwide release for the title, but said it's "too early to say if both the 360 version and the PS3 version will be released at the same time".
"Release dates have a tendency to be very fluid as unexpected things happen during development, so we'll keep on working and cross our fingers,” added Sydow.
World In Conflict is scheduled for release this fall.