If you’re one of the many gamers curious as to what inspired Treyarch to incorporate shambling, undead Nazi’s in Call of Duty: World at War, then you’re in luck – Executive Producer Daniel Suarez has spilled the beans in an interview with MTV’s Multiplayer Blog.
“It was one of the pet projects of one of the designers,” said Suarez. “The seed of the idea came out of casual [tower] defense games online. It was something that they [developer Treyarch] had been working on for a while and went back to when they had time.”
Despite being put on the backburner, Suarez revealed that the project still created enough of a buzz around the office to keep tongues wagging before finally materialising. “Nazi Zombies was sort of this rumor, and everybody would be like, ‘Nazi zombies? What Nazi zombies?’” he added.
“The designers would sort of chuckle in the back corner and be like, ‘I don’t know what that is.’ And then one day it all of a sudden appeared in a build and it got so much traction internally.”
“All of the QA guys, the marketing guys, even the PR guys became big fans,” he continued. “So we decided to save it and announce it [the week of Halloween on GameTrailers]. It was a project of love that a lot of guys had a hand in.”
Speaking in regards to how long the mode lasts, Suarez commented, “I’ve been told that it’s infinite.”