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Prototype Dev Diary reveals story behind the game

4 April 2009

Prototype's executive producer, Tim Bennison, gives an in-depth look into his upcoming title Prototype in this latest developer diary. In this trailer, Bennison discusses what motivates each character within the story to do what they're trying to do. From watching the video and listening to the narrative, the main character, Alex Mercer, begins the game like a slab of meat before waking up and realizing he has no clue what's going on or why he's on a morgue table about to be cut up.

Unfortunately, it seems as though this story will involve using the main character to figure out why his memory is so foggy. While this may sound very cliche, the gameplay and style of play doesn't exactly warrant the same generic feeling. We've included the trailer below.


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