Electronic Arts has today announced that its inaugural ice hockey video game, NHL 10, will feature a brand new first-person fighting engine that will allows players to enjoy a new level of physical interaction on the rink.
The fighting engine will allow players to partake in one-on-one battles from the first person-perspective, where they’ll be able to trade punches with their opponents. A new physics engine will also ensure that the game will be extremely physical on the ice. Players will be able to intimidate opponents, grab and tug their jerseys and throw punches as they zip across the ice. A new level of crowd interaction, which will see fans banging against the boards as you tussle for the puck, is just one of the many enhancements that EA hopes will reinvigorate the series.
The press release reads:
NHL 10 features more than 200 gameplay refinements that replicate the skill and finesse of hockey and deliver the most responsive and authentic action ever for the series. Players can one-time loose pucks, score from their knees, knock pucks out of the air and lift a leg to fake a shot on goal. A new 360° precision passing mechanic delivers control over the speed and direction of passes so players can bank passes off the boards or play the puck into space for teammates to skate on to it. Plus, all-new interactive crowds bring the emotion of playoff hockey to life with towel-waving fans, glass bangers and crowds that react to the action on the ice.
NHL 09 generally received high acclaim from reviewers so EA could have just sat back and released a slightly updated version for 2010. It's good to see that it's pushing the boundaries and trying to do something a bit different with the franchise. Whether fans will take to the new features and enhancements is another matter. EA hasn't announced a release date as of yet, but rest assured we'll be reviewing NHL 2010 in the coming months.