At EA’s HQ earlier this week, lead designer Chris Ferriera told CVG that he wants to get the development of Army of Two just right, so that the chance of pumping out sequels in the future is a possibility.
"To think of this game as a new IP within EA, it has to be right," he said. "We want the first game to be perfect, because if we launch an IP and it isn’t what we want to make and isn’t made to the right quality level, then the future for the franchise doesn’t exist. We want to really build something strong."
EA Montreal has already put a good few years into the co-op shooter, and it’s now sporting an intriguing "agro metre" inspired by MMOs like World of Warcraft.
When questioned, the lead designer told us: "This is EA right? So when we have a hit we’ll make more."