IBM architect Jim Kahle has spoken out against criticism directed towards the PlayStation 3 version of Infinity Ward’s Call of Duty 4: Modern Warefare, which argued that the game is visually no better on Sony’s platform than its Xbox 360 and PC counterpart.
In defence, Kahle highlighted the importance of pushing next-generation gaming boundaries beyond that of just graphics, stressing that Artificial Intelligence (AI) was to play a more prominent role than before.
“I think we’ve got to get back to where is this edge of graphics going to be. I’m not sure that pushing the graphics all the way to the extreme edge is where people are going to go. It’s going to be the simulation part, the AI”, he said.
He also added that gamers have yet to see the full potential of the PS3, stating, "You haven’t seen the full power of the PlayStation [3] exploited yet; "That’s what we worked on… we still have a ways to go."
Call of Duty 4: Modern Warfare will be released on PS3, Xbox 360 and PC next month.
Source: qj.net