Army of Two: Devil’s Cartel is currently in development at Visceral Games for PlayStation 3 and Xbox 360, publishing powerhouse Electronic Arts has announced.
Due out in March 2013, the third entry in the co-op based shooter franchise aims to reset the franchise by injecting a “more intense, mature and grittier tone” into the proceedings.
Devil’s Cartel focuses on grunts Alpha and Bravo, two members of Tactical Worldwide Operations (T.W.O), a PMC unit that pits the pair in the midst of a drug war conflict during an operation brimming with corruption and deceit.
Previous rumors of a new Army of Two title date back a while now, with reports originally suggesting a four-player co-op affair. This is not the case however, as Devil’s Cartel will employ the familiar online and split-screen two-player co-op gameplay.
This latest entry also includes a comprehensive customization system in comparison to its predecessor, The 40th Day, and is powered by the Frostbite 2 engine.
Said Visceral Games executive producer, Julian Beak: "We wanted to refresh the Army of Two franchise for a new generation of action gamers, and at the same time, stay true to the core concept that really made the first two games fan favourites.”
"With meaningful, seamless co-op gameplay at its core and explosive new tag-team features, gamers will have to work together tactically and strategically as they push through a city dominated by one of Mexico’s deadliest drug cartels."
"Our goal with Army of Two The Devil’s Cartel is to apply our key design principles – immersive, challenging gameplay, intense narrative and focus on quality – to help improve a franchise we feel has always had a lot of potential,” added Visceral Games’ general manager, Steve Papoutsis.
Visceral Games is also currently developing the third instalment in the Dead Space franchise, also due in early 2013.
Stay tuned to PSU.com for more details as we get them.