With its original release on July 16, 2015 on PC, the free-to-play Skyforge made it onto PS4 on April 11, 2017. Since then the game has undergone many changes and additions almost every week.

Below we’ve detailed a list of changes in Skyforge’s 5th year so far!:

Week 11/2020

Lanber Catacombs

• Addressed an issue where certain altars could be used more than once.
• Addressed an issue where a positive effect from an altar continued to work outside the adventure.

Terra

Updated the Ancient Mage quest.

• You now need to eliminate fewer enemies to complete quest stages.
• Changed the mechanics and visual effect of scanning – Ether Compass now moves around the target instead of being static. Which makes it easier to complete the task when players are faced with actively moving enemies.
• Now all enemies that take damage and die while the Compass is active are counted (and not just those finished off by the character).
• Added new hints for convenience.

Various

• Addressed an issue where Thanatos’s avatar was not displayed correctly if the Firestarter’s Eruption was used.
• Added benchmarks for new CPUs and graphics cards.

 

Week 10/2020

Terra

  • Addressed an issue where, in one of the three Gold Focuses, enemies could spawn right in the center, which made it difficult to complete the mission.
  • Changed the mechanics of the way elite Dryads are spawned in the Gold Focus. They now appear on the edge of the platform only.
  • Addressed an issue with the Ether for the Beacon event where some ether blobs could not be picked up.
  • Addressed a few issues with the Hypholom boss where Triffids with healing sparks would not disappear, and the boss could spawn in two places at the same time.

Archer

  • Addressed an issue where Aimed Shot dealt the same amount of damage regardless of preparation time.
  • Addressed an issue where Perfect Shot dealt the same amount of damage regardless of bonuses applied by Aimed Shot.
  • Reduced the bonus damage of Perfect Shot by 25%.

 

Week 7/2020

Important

One of the most romantic holidays is starting on Aelion: Mysteries of Love. Help the common people of Aelion and other immortals. Complete holiday challenges, discover mysterious treasures, and purchase goods from the Market.

Thanatos’s Avatar

  • Addressed an issue where certain class abilities worked incorrectly during the third stage.
  • Addressed an issue where the targeting circle was not positioned correctly over the stunned avatar of Thanatos.
  • Reduced the number of cultists in the final stage of the battle.

Challenges

  • Added a new challenge to the Mysteries of Love category of the Holidays section: Elimination.
  • Added a new challenge to the Difficult category of the Season section – “Taming of the Ancient”.

Various

  • Addressed an issue where scaling in PvP did not work on characters who logged out during a match, then returned to the map.
  • Adjusted the chance of receiving various directives in the Squad block. Now all Squad type adventures have the same chance of appearing in the list.
  • Fixed the containers with equipment received as a reward for directives. Characters should now always receive containers of appropriate generation.
  • Addressed an issue with Fort Krigg where the fire-worshipping prisoner did not play the animation of throwing a Molotov cocktail.
  • Divine ability “Shackles of Light” can no longer be used on elite monsters.
  • Addressed an issue where some players could not receive loot for killing a boss in the first distortion.
  • Outlaw: if “Fang and Spike, the Drovers” weapon is equipped, the Explosive Star talent activated by the Fire Frenzy ability is now displayed correctly.
  • Addressed an issue where animation did not play correctly for characters turned into snowmen.

 

Week 6/2020

Challenges: Immortality. Thanatos

Character’s death before the battle with Thanatos no longer blocks them from being able to complete the challenge. The challenge can also be completed if you die during the first stage of the battle and on another run. If players die during the second stage, the challenge will be failed.

Training Avatar for Thanatos

The amount of cultists in the last phase has been reduced.

Terra

  • Slightly adjusted the position of ether clusters in the Path of a Hero quest.
  • Addressed an issue where enemies could get stuck in the Emerald Focus.
  • Lowered the difficulty of the task related to the emerald symbol – you get more points for killing enemies now.
  • You can also use your divine form when doing quests related to ether beacons.
  • Increased the time between activities on Terra.
  • Removed Entids around the seed buds in the Dangerous Spores quest.

Various

  • Characters who defeated the champion incarnation of Tol-Monter during the Threat from the Depths event have received their rewards.
  • Corrected an error in the description of Rebirth Flame.
  • Addressed an issue where clicking the Halls of Elder Gods on the Orbit screen would not always work.
  • Addressed an issue where selection in the character creation screen would sometimes work incorrectly if a controller was used.
  • Addressed an issue where Winter Mystery Helmet was displayed incorrectly during teleportation and when Grovewalker abilities were used.
  • Addressed an issue where Winter Mystery Helmet had an incorrect color after the Necromancer’s Lich form transformation.
  • Kyris adventure: changed the maximum health of the Deathpoisoner boss on Nightmare difficulty.

 

Week 5/2020

Capital interface
  • Added Shuttle to Divine Observatory which lets you instantly teleport to the Divine Observatory.
  • Changed the position of the Hall of Trophies on the capital map.
  • Daily Stimulants are now given at the Cathedral. The first time you open the Cathedral menu per day, you receive 1-3 Stimulants.

Invasion of Reapers of Death

  • Added hints from the Argus System about available challenges. It will also tell you if your attempt has failed.
  • Updated the loading screens for the Coming of Thanatos and Thanatos’s Avatar adventures.
  • Changed the camera position for jumps between platforms in battles against Thanatos
  • The mob from the Frenzied Carrions distortion has been renamed. It is now Vird Bomber.
  • Added Reaper Eradicator Armor to rewards for the Conqueror of Death challenge. You could get it for defeating distortion generals and Thanatos’s incarnation a few seasons ago. If you have already completed the challenge, you will receive the costume when you log in.

Terra

  • Updated the Toxic Wasteland adventure, added Mechanoid fragments to the area.
  • Terra no longer disappears from adventure cards if the character is currently on the planet.

Finishing Touches quest

  • Added a marker for the exit from Thais’s secret room.
  • To travel to Thanatos’s Ship, you need to approach the shuttle and activate it.

Lightbinder

Addressed an issue where the Flood of Light ability would sometimes work incorrectly.

Various

  • Shots fired by the Overload Module artifact now consume boosting effects applied by Integrator’s Transformer (divine weapon) when the Overload ability is used.
  • Users who purchased the Wardens of the Wasteland pack after December 18, 2019 received weapons (Collector Sword, Collector Spear, Collector Manipulators, Collector Crystal, Collector Rod) with updated stats. The stats now match the generation at the time of purchase. Collector Crystal: the stat “Damage at the start of combat” was replaced with “All damage”.
  • Addressed an issue with certain versions of Kharpoen, Bane of Krakens (weapon) which dealt reduced damage.
  • Addressed an issue where some class abilities did not work correctly when used together with effects that react to certain amounts of damage taken by the target.
  • Improved the sound of portals activated by Cyrus’s Blades.
  • Added information to the description of Avatar’s Artifact that you cannot carry more than 6 at a time.
  • If you fail the “Protect the survivors” stage of the Cold Quarry adventure, all remaining enemies will be removed.
  • Addressed an issue where the Walker vehicle was not displayed correctly after teleportation.

 

Week 4/2020

Effects and visuals
  • Addressed an issue where the Lightbinder’s Flood of Light did not have the correct visual effect.
  • Addressed an issue where the effects of the Aspect of Vengeance were displayed incorrectly.
  • Addressed an issue where the colors of the Blazing Visage costume were displayed incorrectly.
  • Improved the appearance and effects of the Herald of Victory Experimental Boots.

Terra

Added a new Aelion outpost to the wasteland.

Soundweaver

The negative effects of rhythms and the ultimate ability are now removed from targets if they exit combat.

Various

  • Focuses of Faith are now divided by quality. 100 Faith — rare, 500 Faith — epic, 1,000 Faith — legendary. Added new icons for all types of Focuses.
  • Addressed an issue where switching classes did not change the form of higher divinity. Various classes now transform into appropriate aspects if they are available.
  • Addressed an issue where the Ripper vehicle abilities could be used in locations where combat vehicle abilities were prohibited.
  • Addressed an issue where opening a chest did not automatically pick up items inside.
  • Addressed an issue where players who completed the Great Victory challenge did not receive the portrait frame.

 

Week 3/2020 (Invasion of Reapers of Death)

 

A Reaper invasion is underway

New challenges and rewards for the Reaper invasion.

Classes

Gunner

Addressed an issue where the Gunner would exit the missile launcher stance after having a control effect applied to them even if they had an active Power Barrier.

Lightbinder

Addressed an issue where Blessing of Tenacity would not reduce damage.

Symbols

  • Support Mode and Defense Mode no longer provide duplicate effects.
  • Ally selection range in Defense Mode has been increased from 20 to 30 yards.

Terra

  • Addressed an issue where not enough elite Draconids spawned, preventing players from competing the Helping Scouts quest.
  • Addressed an issue where Phytonide seed buds could start blossoming at night which caused the phase with spores to end ahead of time.
  • Addressed an issue where Draconid helicopters were not displayed properly during the Heart of the City adventure.
  • Slightly adjusted the order of bonuses in the New Enemy program.
  • Updated the Dangerous Spores activity: the seed bud will now have two stages with invulnerability instead of three. Added hints that pop up during the activity.
  • During the Draconid Technology and Energy Panels quests, you can now interact with quest objects in combat.
  • Added local fauna to Terra. You can encounter it on the planet’s surface and in the Heart of the City adventure.
  • Changed the mechanics of tasks related to ether. An intermediate task is given first: reach the point and activate the ether compass. After that, the main timed mission begins.
  • The Draconids no longer say they are under attack when they attack the stations.
  • Slightly lowered the difficulty of the final stage in the task related to the ether accumulator for the Old City outpost.
  • Corrected the animation of Hugo’s head during dialogues.

Adventures and regions

Operation Isabella

Firewing Storm Pegasus now lands faster if all Nerion’s soldiers on the ground are dead.

Hespilon Temple

Addressed an issue where you could walk through certain walls.

Laken Grotto

Corrected the position of two people who need help – they can be rescued now.

Various

  • Addressed an issue where using Divine Spark Generator did not consume Faith.
  • Added information about legendary artifacts to the cards of third distortions.
  • The artifact on the back of Khelb-Tal divine form is now hidden if the Aspect of Vengeance is active.
  • Addressed an issue where bonus to damage from class seals in the Cathedral would disappear upon the character’s death.
  • Dryad Guards: the character can be affected by only one Binding Roots effect at a time.
  • Addressed an issue where players who scored 200 points for seasonal challenges did not automatically complete the Great Victory challenge.

 

Source: Skyforge Patch Notes