Free-to-Play Skyforge All Year 5 Changes detailed
With its original release on July 16, 2015 on PC, the free-to-play Skyforge made it onto PS4 on April 11, 2017. Since then the game has undergone many changes and additions almost every week.
Below we’ve detailed a list of changes in Skyforge’s 5th year so far!:
Week 11/2020
Lanber Catacombs
• Addressed an issue where certain altars could be used more than once.
• Addressed an issue where a positive effect from an altar continued to work outside the adventure.
Terra
Updated the Ancient Mage quest.
• You now need to eliminate fewer enemies to complete quest stages.
• Changed the mechanics and visual effect of scanning – Ether Compass now moves around the target instead of being static. Which makes it easier to complete the task when players are faced with actively moving enemies.
• Now all enemies that take damage and die while the Compass is active are counted (and not just those finished off by the character).
• Added new hints for convenience.
Various
• Addressed an issue where Thanatos’s avatar was not displayed correctly if the Firestarter’s Eruption was used.
• Added benchmarks for new CPUs and graphics cards.
Week 10/2020
Terra
- Addressed an issue where, in one of the three Gold Focuses, enemies could spawn right in the center, which made it difficult to complete the mission.
- Changed the mechanics of the way elite Dryads are spawned in the Gold Focus. They now appear on the edge of the platform only.
- Addressed an issue with the Ether for the Beacon event where some ether blobs could not be picked up.
- Addressed a few issues with the Hypholom boss where Triffids with healing sparks would not disappear, and the boss could spawn in two places at the same time.
Archer
- Addressed an issue where Aimed Shot dealt the same amount of damage regardless of preparation time.
- Addressed an issue where Perfect Shot dealt the same amount of damage regardless of bonuses applied by Aimed Shot.
- Reduced the bonus damage of Perfect Shot by 25%.
Week 7/2020
Important
One of the most romantic holidays is starting on Aelion: Mysteries of Love. Help the common people of Aelion and other immortals. Complete holiday challenges, discover mysterious treasures, and purchase goods from the Market.
Thanatos’s Avatar
- Addressed an issue where certain class abilities worked incorrectly during the third stage.
- Addressed an issue where the targeting circle was not positioned correctly over the stunned avatar of Thanatos.
- Reduced the number of cultists in the final stage of the battle.
Challenges
- Added a new challenge to the Mysteries of Love category of the Holidays section: Elimination.
- Added a new challenge to the Difficult category of the Season section – “Taming of the Ancient”.
Various
- Addressed an issue where scaling in PvP did not work on characters who logged out during a match, then returned to the map.
- Adjusted the chance of receiving various directives in the Squad block. Now all Squad type adventures have the same chance of appearing in the list.
- Fixed the containers with equipment received as a reward for directives. Characters should now always receive containers of appropriate generation.
- Addressed an issue with Fort Krigg where the fire-worshipping prisoner did not play the animation of throwing a Molotov cocktail.
- Divine ability “Shackles of Light” can no longer be used on elite monsters.
- Addressed an issue where some players could not receive loot for killing a boss in the first distortion.
- Outlaw: if “Fang and Spike, the Drovers” weapon is equipped, the Explosive Star talent activated by the Fire Frenzy ability is now displayed correctly.
- Addressed an issue where animation did not play correctly for characters turned into snowmen.
Week 6/2020
Week 5/2020
Week 4/2020
Week 3/2020 (Invasion of Reapers of Death)
Source: Skyforge Patch Notes
