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Capcom requests closure of fan-made remake Resident Evil 2 Reborn

In a move that’s sure to come as no surprise to the vast majority of gaming aficionados, publisher Capcom has formally requested that Italy-based developer InvaderGames ceases work on ‘Resident Evil 2 Reborn’, its very own remake of the much-loved sequel to the original Resident Evil.

Fresh on the heels of the announcement that Capcom themselves were in-fact initiating (belatedly, we might add) the pre-production phase of work on a remake to what many consider to be the definitive touchstone in survival horror gaming, it’s come to light that the Japanese company had requested the closure of the fan remake before announcing its own official one, but not without first extending the proverbial olive branch to the would-be developers themselves.

In a self-translated post on its official Facebook page detailing the events, InvaderGames wrote:

”Hello everybody!

First of all we want to thank all of you for the passion and the attachment that you have daily shown us. We’ll be always grateful. 

Today we want to join us of a very special day for InvaderGames. After the official announcement of the Resident Evil 2 remake by Capcom, we officialise the end of the works on Resident Evil 2 Reborn.

Contrary to what might be thought, this is wonderful news for us and, as fans, we’re so happy that Capcom has decided to take the lead of the project and to develop the remake awaited for years by everybody (nobody could bring back to life the masterpiece of 1998 better than the creators themselves). Meanwhile as developers, we’re honoured to announce that we’ve been officially invited to meet Capcom.

Capcom called us up in advance of the announcement and asked us if we would mind stopping the project as they had longer term plans for a Resident Evil 2 Remake. They have invited us to a meeting to discuss further ideas.

Even though we cannot complete the project of Resident Evil 2 Reborn, we’re happy that what we’ve shown has achieved consents from worldwide fans and especially has been noticed from Capcom itself. We promise that the work done until now will be useful for future projects, we won’t disappoint your and our expectations.”

Not only is it well worth acknowledging the incredible work put forth by InvaderGames, (and for no monetary gain, too) but also Capcom for the way in which the process has been dealt. It’s refreshing to see InvaderGames getting the praise it deserves and it shows a degree of respect that a meeting’s been set up between the two.

Now just do a fan remake of Resident Evil 3 and get Capcom’s attention and we’re golden.

Are you looking forward to the Resident Evil 2 remake? Check out what we think Capcom should do with the game and don’t forget to let us know what you think in the comments section below.