Connie Booth EA News PlayStation Sony

30-Year PlayStation Veteran Connie Booth Has Joined Mass Effect Publisher EA

Connie Booth, a former PlayStation executive who spent over 30 years with Sony, is joining Electronic Arts as Group General Manager, Action RPG.

Reporting directly to Laura Miele, EA’s head of Entertainment, Booth will work with a range of studios including EA Motive, Cliffhanger, and BioWare, aiding the publishing giant in its ongoing restructuring process.

Speaking in a statement, Miele commented:

Connie spent more than 30 years helping to build Sony Interactive Entertainment’s internal studios and is responsible for guiding the development of some of their biggest franchises, including Marvel’s Spider-Man 1 & 2, The Last of Us, Ghost of Tsushima, Uncharted, Ratchet and Clank, to name just a few.

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She is known for having created an incredible developer-first culture and supporting creative vision while driving innovation. I have known Connie for many years and have always been impressed by her love and commitment to games. She especially cares about game developers. She has an impeccable reputation within the development community and will undoubtedly have a positive impact on our games.

Booth is a PlayStation veteran having been involved in the production of more than 100 titles at Sony, including Crash Bandicoot (1996), where she saved as senior producer. Since then, Booth has worked on a number of franchises including Spyro the Dragon, Syphon Filter, Ratchet & Clank, SOCOM, Uncharted, Resistance, The Last of Us, and Ghost of Tsushima.

[Source – IGN]