For Honor’s day-one update has been detailed by Ubisoft this morning, highlighting the changes players can expect from the recent open beta.
For Honor patch notes bring significant updates
Matchmaking
- All countries around the Mediterranean Sea are now part of the European region.
Heroes
- Collisions improvements and fixes
- Improved animations
Audio
- Audio balancing fixes and improvements
User Interface
- Fixed a memory leak
- Fixed occurrences of major framerate drop
- Improved flow in and out of the invitation menu
- Multiple localization fixes
Additional Fixes
- Stability fixes
- Connectivity and matchmaking improvements
- Metagame bug fixes and UI improvments
- Hero Balancing (based on player feedback) – *** these changes were already implemented during Beta phases ***
- Fixed minor issue with the round counter
- General bug fixes
For Honor is out today for PlayStation 4, PC, and Xbox One. The game is a multiplayer-focused auctioneer where players control a range of historical soldiers, including Knights, Samurai, and Vikings within a fantasy medieval setting. The three available factions are split into four classes, each of which possesses their own unique attributes; Vanguards for example are more balanced in terms of offence and defence, while Assassins are faster and excel in duelling but deal less damage.
Stay tuned for our For Honor review in the coming days.