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Mass Effect Andromeda update 1.08 hits PS4, improves romance options for Scott

mass effect andromeda update 1.08

BioWare has released Mass Effect Andromeda update 1.08 for consoles and PC today, bringing with it a number of key changes for the troubled sci-fi action-RPG. 

The biggest change that players can expect from the new update is the fact Scott Ryder now has a new romance option, coming in the form of Jaal, who is now bi-sexual. 

"Scott Ryder did not have a same-sex squadmate available as a romance option, nor could the achievement for completing three romances be achieved with only male same-sex partners," BioWare said in a recent blog post.

"And as the Angara have expressed their fluidity in how they perceive gender, it seemed only natural that Scott could have a relationship with Jaal," the developer added. "The relationships with your crew are some of the most loved and cherished parts of our games, so we wanted to make sure we got it right. We consulted with members of the LGBTQ community, both externally and within our own studios. After carefully considering all feedback, we decided this was an important change to make, and one that made sense for Jaal, Scott, and the Angara."

In addition, the new Mass Effect Andromeda update enhances the character creator by implementing two new head options, one each for male and female. Players can also tinker with a new complexion option and skin tones, with all hairstyles now unlocked for both sexes. Oh, and if you don’t fancy that, you can now plump for the new bald option.

Check out the Mass Effect Andromeda update 1.08 patch notes below.

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Single player

  • Ryder’s appearance can now be changed onboard the Tempest
  • Expanded the range of options available in the character creator
  • Jaal can now be romanced by Scott Ryder
  • Dialogue for Hainly Abrams was adjusted to change the flow of personal information she discusses with Ryder.
  • Fixed issue with Nomad upgrades Shield Crafting quest
  • Nexus level and cryo pod points are retroactively granted
  • Vendors now carry weapon mods for Level 60-71 players
  • Vendors now sell weapon augmentations for automatic fire, burst fire, and single-shot fire
  • Improved clarity of descriptions for augmentations
  • Plasma Charge system now works properly for shotguns
  • Beam Emitter augmentation now causes guns to fire a constant beam with scaling damage based on the weapon’s damage per second
  • [PC] Added experimental support for Dolby Vision technology

Multiplayer

  • Stealth Grid challenge now increments properly
  • Fiend no longer sprints when within 10 meters of target, and will decelerate to base speed
  • Enabled movement correction during Fiend attacks to reduce incidence of players seeing Fiends attacking in the wrong direction
  • Improved movement prediction for some enemies in tight spaces to reduce appearance of teleportation
  • Fixed issue that prevented melee attacks if the revive icon was near center screen
  • Fixed issue where ammo pick-up audio incorrectly played
  • Fixed issue where Backlash could malfunction while moving
  • Using Stealth and Recon Visor together no longer increases duration of invisibility for Turian Agent
  • Fixed issue where weight reduction modifications wouldn’t reduce weight
  • The Revive Pack Transmitter now displays the revive radius in the loadout screen
  • Equipping the Cobra RPG now interrupts reloading
  • Player turns to Adhi when getting synced to avoid teleportation issue
  • Fixed issue where enemies would occasionally enter T-pose when hit
  • Improved visual and audio cues for player ready status in Multiplayer lobbies
  • Added "Lights" option to customization options

Source: GameSpot