Activision Blizzard stated in an earnings call that the company made roughly $6.6 billion in net revenue in 2016. That is already a huge amount but is even more impressive when you take into consideration that that number is a 42 percent increase over 2015’s $4.6 billion.
Activision Blizzard’s CEO,Bobby Kotick, stated that, “Our record performance in 2016 further strengthened our position as the world’s leading standalone interactive entertainment company. For the quarter and the year, we delivered our highest revenues, non-GAAP redefined operating margins and earnings per share, well surpassing our own expectations.”
While Call of Duty: Infinite Warfare didn’t meet expectations, the company said that in 2017 “traditional combat will take center stage” in the series again.
The gigantic studio and publisher also mentioned that its release schedule for 2017 is fairly light and that they plan on focusing on current titles such as Overwatch, Hearthstone, World of Warcraft, and Call of Duty.
Despite a record-breaking year in net revenue from parent company Activision Blizzard, the Activision Publishing division is laying off roughly 5 percent of its employees across multiple studios. Specifically it appears that staff were let go at Infinity Ward, Beenox, and a few other studios.
The layoffs came after a week of rumors among Activision staff and came about along with the company’s earning call yesterday.
According to reports, Blizzard Entertainment and MLG were not affected.”>Kotaku, “Activision Publishing is realigning our resources to support our upcoming slate and adapt the to accelerating transition to digital, including opportunities for digital add-on content.”
According to reports, Blizzard Entertainment and MLG were not affected.