Alien Romulus director Fede Alvarez has revealed that he included an Easter egg for Creative Assembly’s much-loved Alien Isolation.
Speaking on the Total Film podcast, Alvarez revealed that a telephone has been placed in various scenes in the film as a nod to Alien Isolation, with fans of the game no doubt recalling how Creative Assembly used telephones to allow players save their progress. And for Alvarez, the inclusion of phones for saving always made him nervous, as it was an indication that something was just around the corner.
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The movie is set up in a way [that] every time something bad is about to happen, you will see a phone. In the game, every time you knew there’s a phone you’d go ‘fuck, I’m about to go into some bad set-piece’. It’s the same thing here. You’ll see they’re planted strategically throughout the film. When you see the phone, it’s like, brace for impact.
Alien: Isolation was kind of what made me see that Alien could truly be terrifying and done well [today]. I played a few years after it came out. Don’t Breathe was coming out. Or was I waiting for Don’t Breathe to come out, and I was playing the game.
That’s why, at the time, I was like, ‘fuck, if I could do anything, I would love to do Alien and scare the audience again with that creature and those environments’. I was playing, and realising how terrifying Alien could be if you take it back to that tone.
Alien Isolation was released for the PS4 in 2014 and is one of the most authentic survival horror experiences money can buy, although sadly, a sequel never materialised. You can read our full review here.
[Source – Total Film Podcast via GamesRadar]