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Assassin’s Creed III multiplayer bigger than ever

Damien Kieken, game director at Ubisoft Annecy, has touched on the multiplayer component for Assassin’s Creed III, suggesting the online portion of the historical adventure sequel is big enough to be a game in its own right.

Assassin’s Creed initially started out as a single-player affair, though beginning with 2010’s Brotherhood, Ubisoft has included a multiplayer element set against the backdrop of training Abstergo Corporation assassins.

This remains true for Assassin’s Creed III, only now the concept has evolved into something far bigger than previous iterations could offer.

"The multiplayer is so big today that it’s already a game on its own. We’ve been given the right to develop the Abstergo storyline since the beginning, which is a big responsibility," said Kieken, during a chat with Xbox World Magazine.

"Abstergo Entertainment will give you insights on the company’s future initiatives by granting you access to files and information on products that will soon hit the market," he added. "As you progress in the game and level up your character, you access these files and videos. Every month you’ll have new challenges to unlock new content that will continue the storyline throughout the year."

Assassin’s Creed III will be sneaking into stores on October 30, 2012 for PlayStation 3 and Xbox 360.

via GI.biz