Ubisoft’s Assassin’s Creed Shadows development team is looking at offering an even tougher difficulty setting for players to tackle, even though what we already have is pretty comprehensive.
While players can already tweak sliders to adjust difficulty for combat and stealth in Assassin’s Creed Shadows, the game’s creative director, Jonathan Dumont, has told GamesRadar that the team is “always listening and monitoring what players are doing” to iron out issues and address other possible changes.
Building on this, Dumont stated that the team is “actively looking at” possibly “making even a tougher setting for difficulty for some of our players. How challenging do you want it? But we’re looking at these things and monitoring what people said about the game.”
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PSU recently go to speak to members of the Ubisoft Quebec team, with brand boss Marc-Alexis Cote revealing that Ubisoft plans to utilise the Animus Hub to connect a ‘present-day story’ with its historical settings. The publisher announced last week that Assassin’s Creed Shadows has drummed up three million players since launch, with over 40 million hours played.
Assassin’s Creed Shadows was released on March 20, 2025 for PS5, PC, and Xbox Series X/S. You can read our full verdict here.
[Source – GamesRadar]