Assassin’s Creed Unity PS4 patch includes over 300 fixes

Ubisoft has released a new update for the PlayStation 4 version of Assassin’s Creed Unity.

This latest update is pretty substantial, with Patch 3 including "over three hundred fixes designed to improve your Assassin’s Creed Unity experience,” says Ubisoft. This includes frame rate and AI tweaks.

See below for the full patch notes, and read our review of Unity here.

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Stability and Performance

Fixed numerous random crashes in Campaign and Co-op modes

Fixed specific framerate drops: Improved task scheduling, Tweaked performance for Reach High Points (Synchronization)]

Gameplay (Navigation, Fight and Stealth)

Fixed various navigation issues where players could get stuck

Fixed various haystack issues

Fixed various cover issues

Fixed various camera issues

Fixed various animation issues

Fixed various Booster issues

AI & Crowd

Fixed various animation issues

Fixed various detection issues

Fixed various crowd station issues (bonfires)

Matchmaking, Connectivity and Replication

Fixed various matchmaking issues

Fixed various host migration issues (hand-off occurs more smoothly)

Fixed join-in-progress issues

Fixed various replication issues between host and clients

Fixed various issues in the My Club menu

Menus and HUD

Fixed various menu issues and pop-up overlap issues

Fixed Mission objective & updating issues

Fixed issues in customization menu

Fixed some localization inconsistencies in menus

Fixed some issues in the credits

Mission Tweaks (Campaign, Co-op and Side Content)

Fixed various low-repro walkthrough breaks

Fixed various NPC navigation issues

Fixed inconsistencies in some missions

World and 3D

Adjusted various collisions and navigation mesh issues

Progression and Difficulty

Adjusted various Community Event rewards


Fixed save game corruption in some cases

Fixed temporal blur from SLI

Fixed graphical corruptions in Character Customization menu

Fixed crash in Character Customization menu on controller auto-switch

Alt+Enter switches windows correctly

NPC on side monitors show correctly

Minor UI improvements