At Gamescome, Videogamer.com were treated to a demo of Quantic Dream’s next release Beyond: Two Souls which has just left them confused.
Steven Burns who saw the demo comments:
"Set in Somalia, it was an action-filled bit of nonsense that dampened expectations and seemed utterly out of character with the rest of the game. But, according to game developer David Cage, it was meant to be confusing.
‘Chronological disorder’ is how he puts it, says Burns. “Beyond follows Jodie from the age of 8 until 23, and its scenes play out of sequence. It’s meant to keep you guessing, but he appreciates it could be strange, out of context, to see what he’s pushing as a thought-provoking existential meditation at one showing, and Rambo 5 the next. His goal, or one of them, is to "disorientate" players. Well, he succeeded.”
David Cage goes on to explain a major difference in Beyond :Two Souls compared to Heavy Rain. This time around gamers will receive no signposting to show them where to go to next, and he adds that if he wanted money he just would have made Heavy Rain 2.
Overall Steven Burns remains divided about Beyond: Two Souls stating.
" I’m still on the fence about this one: poor dialogue and clichéd environments (underground military/scientific bases with gore-stained walls, anyone?) were reminiscent of other missteps, both in this game and in his previous ones. "
Beyond: Two Souls is due for release on the October 8, 2013 and will give gamers more interactive action adventuring for Quantic Dreams. Are you going to be buying it or has this preview given you second thoughts? Let us know how you feel in the comments section.