Bioware has detailed the difficulty settings that’ll be available in Dragon Age: The Veilguard, which they describe as being tailored so that “players of all abilities can show up.”
While in the midst of difficulty discourse surrounding Elden Ring’s first and only DLC, Shadow of the Erdtree, The Veilguard’s game director Corinne Busche reminds players in an interview with Game Informer about what it means to have difficulty options that allow everyone to experience games.
“[None of these options] are a cheat. It’s an option to make sure players of all abilities can show up.”
There are four difficulty settings according to the interview, three standard and one that allows for further adjustments. Storyteller is for those who want to focus more on the story than the combat, Adventurer is a balance between difficult combat challenges and a story focus, and then Nightmare which you might guess is the game’s hardest difficulty. You also can’t change the difficulty after having picked Nightmare – it’s a permanent choice.
The fourth setting is one called Unbound, which allows for more detailed difficulty adjustments. In this setting you can adjust how wayfinding works, adjust aim assistance or add an auto-aim.
You can make parrying easier or harder than it’s set to in the other three options, how much damage you take, or how much damage you deal to enemies by adjusting their health.
You can even toggle on a setting to make enemies more aggressive if you like. Or you can just make yourself immortal with a no-death option.
Capital-G-Gamers like to claim that no challenge is too difficult, though that rhetoric went out the window quickly with Shadow of the Erdtree’s release.
Whether you like ultra-difficult games or not, what should always matter most is having options and settings to choose from. When you can adjust difficulty settings to your preference and give yourself the experience you desire, that’s the best case-scenario for all players.
Bioware looks to have created an array of settings so players can do just that. Another positive point for The Veilguard as we inch closer to the return of Dragon Age.
Source – [Game Informer]