Call Of Duty: Modern Warfare 3 will be out globally for everyone this Friday, though a week of early access has already given everyone willing to cough up a few extra dollars access to the game before others.
The main sticking point since has been the campaign, or lack-thereof according to most, since the campaign can be completed in a matter of hours, and pales in comparison to the bombastic, action-movie heights of previous entries.
Hopefully the multiplayer is able to pick up the slack, but fans are already disappointed, and a new report from Bloomberg reveals the reason for this year’s lackluster release comes from a rushed development cycle.
While each new Call Of Duty game is usually made on a three year cycle, according to this report the team at Sledgehammer only had a year and a half to get Modern Warfare 3 done.
This report also further confirms previous rumours that this year’s release originally began as a DLC expansion for Modern Warfare 2, although Activision denies this, claiming it was always planned as a premium release.
That’s contrary to what some staff were told, according to this new report, as some of Bloomberg’s sources said they were under the impression it was an expansion, with some of them even being directly told it was an expansion.
The report also claims that team members were made to work weekends and nights to get the game done on time, and “felt betrayed” for having to go through the kind of crunch they were promised wouldn’t happen again.
Source – [Bloomberg]