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Call Of Duty Warzone PS4 And PS5 Jan. 13 Update Sees The DMR 14 Nerfed Yet Again

Raven Software has released details on the Call of Duty Warzone January 13 update, which is now live for PS5 and PS4 and come with yet another nerf for the DMR 14. Read more details on the Call of Duty Warzone patch notes below.

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Blueprints

  • Gallantry mac 10
    • All stats updated to match base Mac-10

Weapons

DMR-14

  • Bullet penetration reduced from sniper to AR
  • Damage falloff ranges decreased
    • 55 damage before / 48 damage after 750 units (down 70% from 2500 units)
  • Recoil increased
    • Increased moderately for second and third bullet
    • Increased slightly for subsequent bullets
  • Locational damage multipliers adjusted
    • Headshot now does less than 100 damage after 750 units
    • Lower torso reduced from 1.1 to 1.01 (~8%)

Type 63

  • Bullet penetration reduced from sniper to AR
  • Damage falloff ranges decreased
    • 60 damage before / 45 damage after 900 units (down 55% from 2000 units)

Burst Pistol

  • Max damage reduced from 45 to 40 (~11%)

Attachments

DMR-14

  • Front Grip
    • Vertical recoil reduction removed
    • Horizontal recoil reduction increased from 20% to 30%
  • Field Agent Foregrip
    • Vertical recoil reduction decreased from 35% to 25%
    • Horizontal recoil reduction increased from 35% to 30%

Type 63

  • Front Grip
    • Vertical recoil reduction removed
    • Horizontal recoil reduction increased from 20% to 30%
  • Spetsnaz Ergonomic Grip
    • Vertical recoil reduction decreased from 45% to 30%
    • Horizontal recoil reduction decreased from 45% to 40%

Burst Pistol

  • Akimbo
    • All location damage multipliers set to 1

Tactical Equipment

  • Player no longer gets infinite tactical equipment (Stim) when dropping their weapons while cooking a grenade

Challenges

  • Seasonal Challenges fixed to appear/track as intended