Capcom’s Masachika Kawata has revealed that the Slant Six Games-developed Resident Evil: Operation Raccoon City is strictly a “shooting game,” and as such has been tailored to appeal to fans of the genre as much as the hardcore RE aficionado.
"This time around we are setting the game in the Resident Evil world, but we aren’t aiming for another horror game, but a shooting game," said Kawata, during a chinwag with OXM.
"And we thought about the elements we’d need not only for Resident Evil fans but for fans of shooting games, to appeal to the shooter fans to play this particular game."
According to Kawata, the inclusion of co-op was an “obvious” choice, with Capcom having previously dipped its toes in the cooperative pool with Resident Evil 5.
Those of you hoping for a return to the series’ survival horror roots may have to look elsewhere, however, with Kawata stating that the more traditional RE experience may be left to numbered entries.
"We will have all the regular shooting game specs and features in this game, but on top of that, we will wrap it up with the Resident Evil brand, the universe," he explained. "This game should be a very, very unique one."
"The horror games can be pursued in the numbered titles," he offered. "However, in a different universe in the Resident Evil world, there should be more challenge, there should be something else that I can do."
Resident Evil: Operation Raccoon City will be infecting stores this winter for PlayStation 3, PC and Xbox 360.