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Crystal Dynamics hit with layoffs, Tomb Raider unaffected

Square Enix has confirmed to IGN that 12 employees from Crystal Dynamics have been laid off. They were from the team responsible for the new IP currently in development, but according one of the reps, the scope of the project has changed resulting in cuts.

The full statement from Square Enix reads;

"We’ve made some decisions at Crystal Dynamics this week around the second project we’re working on, which has resulted in a small number of roles (roughly 12) becoming redundant as we re-scope the project. This doesn’t affect the Tomb Raider development team, who as confirmed last week are well into production on a next-generation sequel. We’re a close-knit team at Crystal and wouldn’t be making these changes if we didn’t feel it was absolutely necessary. We’ll help those affected as best we can and we want to thank them for their hard work and commitment. If anyone is looking for development talent, please contact: [email protected] and we’ll put you in touch direct."

PSU.com wishes all those affected by the move the best of luck.

Lazar Odic is a Staff Writer at PSU. He was quite fond of the new Tomb Raider game and cannot wait to see the sequel. Follow him on Twitter @Namdead.