Cult Of The Lamb Cult Of The Lamb Update Massive Monster News PS4 PS5

Cult Of The Lamb Update Improves PS5 Bloom Shader, Multiple Fixes

Developer Massive Monster has announced the Cult Of The Lamb update patch notes, which comes with a bunch of key fixes including improving bloom shader effects on PS5 and Xbox Series X/S.

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  • The game will now auto-pause after 10 minutes
    Improved Bloom shader for PS5/XBS
    Fixed issue where the game did not boot in EU-Portuguese for EU players
    Improved spine animation frame rates for Lamb and Bosses to improve visual quality
    Fixed Godhood achievement
    Fixed issue where DLC could disappear after completing certain actions
    Fixed issue where the UI element displaying the progress of the day, changes its position on the screen when in the Pilgrim’s Passage
    Fixed issue causing the “Followers” menu to become inaccessible occasionally
    Fixed issue where pressing the use button repeatedly after the full column has been selected causes the column UI to be offset
    Fixed game freeze when clicking back during world map
    Fixed gifts not spawning correctly
    Fixed issues with pathing system
    Fixed Accept button not appearing right away when returning to the main menu
    Fixed info card UI getting stuck when navigating through them too quickly
    Fixed some UI appearance issues in the Divine Inspiration menu
    Fixed navigation in Cult Menu Tab UI
    Fixed issue that occurred when dodge rolling immediately after cancelling the fishing mini-game
    Fixed game freeze after performing certain actions during the tutorial
    Fixed game freeze during the final encounter
    Fixed game freeze after a Follower receives a gift from Ratau


  • Fixed soft lock that could occur during Bishop encounters
    Fixed issue with weapons after all weapons have been unlocked
    Fixed the soft lock when interacting with tarot shrine and the player has collected all the tarot cards
    Fixed issue causing dungeons to not progress
    Fixed soft lock when resurrecting ill/dissenting Followers
    Fixed issues with Helob shop room
    Fixed issue where a boss can die outside of map and the heart is unreachable
    Fixed soft lock when mini boss Follower spawns too close to the wall
    Fixed Witness enemies not returning when the player dies and resurrects mid-fight
    Fixed decimal rounding on weapon UI
    Fixed issue where trees in Darkwood are very dark on PlayStation 4 and 5
    Fixed issue where enemies hovering above ground may not behave properly
    Fixed game freeze when the Moth is increasing a Follower’s loyalty
    Fixed issue causing Spikes are invisible during combat encounters with Baal, Aym and the final boss


  • Fixed issue where the player cannot see the progress of building or harvesting in certain resources
    Fixed the fuel meter incorrectly filling if the playable character walks away from the Shrine’s flame when all of the fuel has not been added
    Fixed bug preventing the last Doctrine from being unlocked
    Fixed Crystal Flag and Bone Pile decorations
    Fixed soft lock when player comes back to base before building shrine with a Follower but does not have sufficient coins to build one
    Fixed Followers getting stuck in a level-up state
    Followers now leave when a crisis of faith quest is failed
    Fixed Followers not harvesting crops when away from the base
    Fixed soft lock when entering the temple whilst cleaning waste
    Fixed soft lock when moving wrapped bodies in build mode
    Fixed confession booth soft lock
    Fixed Follower emotion display in notifications history
    Fixed Omnipresence animation glitches when a button is pressed and menus are open
    Fixed game freeze after receiving a quest from a Follower
    Fixed issue where the Inspiration animation would loop infinitely under certain conditions