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David Cage ‘surprised’ by PS4’s power

The developer behind Beyond: Two Souls and Heavy Rain has admitted his studio was taken by surprise by the power of the PlayStation 4. 

Speaking during an interview published by JeuxVideo, Quantic Dream’s David Cage revealed he’s been working with PS4 hardware for just over a year, but was impressed with what the studio was able to churn out on its first attempt. 

"The Playstation 4 is a machine on which we’ve been working for a little more than a year now, at Quantic. Honestly, the machine surprised us. We obviously knew that it would be much more powerful than a Playstation 3, that we were going to be able to do things that were impossible before…," said Cage.

"But now, really, the machine – on a first attempt, on this Dark Sorcerer demo – on which we worked quickly – gave us a level of quality that we didn’t expect. See, it’s a truly HD picture, it’s truly anti-aliasing, a picture that’s extremely stable, extremely fixed, and, more importantly, it throws polygons everywhere, there’s a rendering quality that’s rather unexpected and I think we’re really at the early stages.

"I think people will be very surprised by the quality of the console and to what extent it will be a progress compared to the Playstation 3. One of the biggest differences between the Playstation 3 and the Playstation 4 is that Playstation 3 was quite arid in terms of accessibility for the programmers. It’s an architecture that was quite uncommon so it took quite some time for developers to really be able to use all the power of the console."

Quantic Dream is currently working on a new title for PS4, and has showcased the power of the machine via its stunning tech demo, The Dark Sorcerer.