Death Stranding creator Hideo Kojima has revealed that the PlayStation 4-exclusive title will be familiar to players as an action game, albeit not a typical one.
Speaking to DigitalSpy at E3 this week, Kojima-san also revealed that the title, which is the Metal Gear father’s first project since leaving Konami, has yet to enter full production. In other words, don’t expect to be playing it for a while.
"For example, when I made Metal Gear, it was an action game but it was different because the main thing was about hiding," he said. "People eventually ended up calling that ‘stealth action’. In this game the player will be controlling Norman but by playing it they will find something different, something that won’t fit in established terms."
Kojima-san said that the team has yet to settle on a game engine for Death Stranding, however.
"We are getting to a very good point about how we are feeling about the visuals so we are very close to making a decision on the game engine," explained Kojima-san. "And once that is decided we will be in full production.
"One thing I want to tell people is the teaser is running in real-time. We made it in two and [a] half months – and generally teasers are not made by the development team. A lot of trailers are outsourced – that happens pretty often – but we don’t like to do that.
"We made this teaser ourselves, so people can trust us."
Death Stranding has yet to nab a release date.