News

Destiny update 1.0.2 is now live

Destiny’s 1.0.2 update, which centres around a whole host of Engram and Cryptarch-related changes and tweaks, is now available for download.

Announced nearly a week ago, the patch will address the decoding of the game’s Engrams as well as other, more general, fixes.

‘’With this patch, we address some widely-discussed concerns with how Engrams are earned and claimed. Strikes have become more rewarding, and the rewards gained from them are more predictable. Also affected is the rotation of maps that appear in the Crucible,’’ developer Bungie’s website surmises.

Here’s the full rundown of the patch:

Cryptarch

– Legendary (purple) engrams will always produce a Legendary quality item or higher.

– Note: Legendary engrams that exist in your inventory will change to Rare quality items when the patch is applied. However, decoding these engrams will still produce the same results as before.

– Rare (blue) engrams will always produce a Rare quality item or higher

– Chance for Legendary gear increased.

– Materials: Ascendant Shards and Ascendant Energy promoted to Legendary quality (from Rare quality)

Rewards

-Rare (Blue) and Legendary (Purple) Engram drops added to the potential rewards for:

– Vanguard: Tiger Strike Playlist

– Daily Heroic Missions (first time per day)

– Weekly Heroic Missions (first time per week)

Known issues

– When selecting a higher difficulty for daily missions, XP Bonus not show in the reward display.

– You will still get the XP bonus, you just won’t see it in the UI.

Crucible

– Reduced time limit on Bastion and First Light in Control and Clash from 15 to 12 minutes, bringing them in line with non-vehicle maps in those playlists.

– Lowered weighting on Bastion and First Light in Control and Clash so they appear less often in those playlists.

Are you still plugging away at Bungie’s Destiny? Got any burning comments about the game you’d like to get off your chest? Let us know them in the comments section below.