Capcom has patched Dragon’s Dogma 2 today which brings support for a 120Hz outputon PS5 and Xbox Series X/S, as well as various bug fixes. You can read the full details in the Dragon’s Dogma 2 update 1.200 patch notes below.
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Adjustments and additions to the storage.
- Adding function to sell items from the storage menu.
- Adding function to equip armor from the storage menu.
- Adding function to equip armor from the storage when changing vocation in a vocation guild.
- Increasing the maximum number of items of one kind that can be put in storage from 99 to 999.
- Adjusting so that when an item is put in the storage beyond the maximum limit, the maximum number of items are automatically put in storage.
- Adding the option to turn the Arisen’s visibility on or off in photo mode.
- Adjusting so that it’s easier to find oxcarts in the field.
- Fixing issue where Venator’s Leggings, Ring of Predominance, and Comforting Neck Wrap were unobtainable.
- Fixing issues that caused players to be able to enter areas they should not be able to.
- Fixing issue with purchase pricing for precious stones in Vermund being incorrect at some shops.
- Fixing issue where the oracle’s guidance would not account for a necessary character being dead.
- Fixing issue where some gathering points would not regenerate until the next playthrough.
- Fixing issue where incorrect NPC portraits were displayed.
- Fixing issues around opening the door in the Ancestral Chamber.
- Fixing issue with hair display on characters of maximum height.
- Fixing issues around CPU overload in certain situations.*
- Miscellaneous bug fixes.
[PlayStation®5 / Xbox Series X|S]
- Adding option to change graphics settings to high/low. *
- Adding option to turn 120Hz output on/off. **
