EA Sports UFC 2 trailer showcases new physics-based knockout system

Following hot on the heels of both the release date announcement for EA Sports UFC 2 and the reveal of legendary fighters Bas Rutten and Kazushi Sakuraba for pre-order customers, EA has unveiled a brand new trailer that shines the light on the physics based combat system that EA Sports UFC 2 employs.


Split into four different categories, the advances that the new physics-based system brings are as follows:

Knockout Physics System – A revolutionary new physics-driven hit reaction and knockout system delivers more visceral, more rewarding, and more authentic KOs than ever before.

Next-Level Submissions – Surprise your opponent with a flying armbar from the clinch, or with a quick transition from a knee bar to a heel hook. The addition of standing submissions and submission chaining (sequences) takes UFC 2’s grappling game to the next level.

Dynamic Grappling – For the first time in any MMA game, experience the freedom of independent fighter control in every grappling situation. Simultaneous two-fighter interaction brings the ground game to life with greater responsiveness and variety.

Ultimate Defense – You can’t hurt what you can’t hit. Greater control over your fighter’s head movement lets you to slip and dodge incoming strikes with amazing fluidity. Add an improved blocking and parrying system to the mix and you have new tools to fend off your opponent’s most devastating attacks.

In case you missed it, the cover for EA Sports UFC 2 was also recently unveiled; showcasing former women’s bantamweight champion Ronda Rousey and current featherweight titleholder, Conor McGregor.

With EA Sports UFC 2 set for release on March 15 for PlayStation 4, you can whittle away at least a little bit of that time by catching the new trailer below.