Developer Ninja Theory has revealed that a planned online mode for Enslaved: Odyssey to the West featuring Monkey’s ‘Cloud’ ability was shelved due to poor sales.
Released on PlayStation 3 and Xbox 360 in autumn 2010, Enslaved attracted favourable reviews from critics – including PSU.com – though failed to set tills alight, selling well below expectations.
Consequently, this has left the series’ future up in the air, with creative director, Tameen Antoniades, telling Edge:
"I’m not sure. We wanted to create affecting characters that felt more like real people than cardboard cutouts. If the game had been more successful, perhaps other games would follow suit and deem it a worthwhile pursuit."
"But perhaps instead it will be held as an example of why it doesn’t matter. Either way, it won’t stop us from trying. I truly believe characters and story can elevate the gameplay and affect people in deep and satisfying ways."
via CVG