Grab your chainsaw and get ready to battle the undead, as the Evil Dead: The Game update 1.22 patch notes have been exhumed by Boss Team Games and Saber Interactive.
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General
- Players no longer can duplicate Shemp’s Cola and Amulets by simultaneously pressing Use and Drop/Drop All in inventory
- Players no longer can duplicate ammo if the first player clicks to collect ammo, and the second player automatically collects ammo
- David Allen’s passive damage reduction from drinking Shemp Cola no longer stacks granting endless health
- Players can no longer use sprint without any cost by starting to sprint simultaneously with reloading animation
- Demons can no longer constantly see the icon of the survivor after the resurrection of the survivor on the altar
- Survivors can no longer get a speed boost by interrupting a fast melee attack by aiming
- Possessed Pit Deadites can no longer attack without interruption
- Scotty’s dodging now costs stamina
- Players no longer experience disconnection from the match after using “self destruct” during the head throwing animation
- Title no longer crashes after collecting the second objective in Solo Mode
- Necronomicon is now showing damage numbers after being hit
- DLSS is now working
- The sound of collecting objectives now plays if the player is far away