Gran Turismo Producer Kazanori Yamauchi has said that Polyphony Digital is looking to implement car damage into the series “very, very soon.”
Speaking in a recent interview, Yamauchi commented, “We really, really want to put damage onto our vehicles.”
“We’ve had a lot of discussions with the manufacturers and although at the beginning they hated the idea of deformation, now they’re slowly coming around to it. We’ve still got a few to convince, but we will. Expect deformation in the very near future: very, very soon.”
Although he did not state whether or not deformation would appear in the full version of Gran Turismo 5, due out in 2009, he did reveal that the inclusion of downloadable content would continue to play a key role in expanding the series on the PlayStation 3.
“Obviously, we wanted to do a next-gen Gran Turismo,” added Yamauchi.
“When the PS3 appeared, we realised that we needed a lot of time to develop properly on this hardware, so we gave ourselves four years to come up with a complete programme. As a result, you’re not going to get Gran Turismo all in one go, but gradually, adding online elements and features as we go. The good thing is that it’ll have a long, long lifespan.”
Stay tuned.