Speaking with Game Informer, Bethesda’s Todd Howard revealed that digital sales of Fallout 4 eclipsed those of physical copies at retail on day-one.
“One of the things that is amazing: Fallout 4 sold more day one digitally than at retail,” said Howard. “That’s a big change.”
Fallout 4 was met with huge success from critics and gamers alike upon its release in November for PlayStation 4, PC and Xbox One. To meet demand, Bethesda shipped 12 million copies of the post-apocalyptic RPG to stores for launch day, and the game sold over half a million units in the U.K. alone during its release week.
Bethesda recently lifted the veil on its downloadable content plans for Fallout 4, with the first batch, Automatron, arriving in March. The announcement lead to some controversy among fans however, due to the decision to increase the price of the game’s Season Pass—something which Bethesda later defended on Twitter.
Fallout 4 takes place in Boston, U.S., some 200 years after a nuclear war devastated the country, and like Fallout 3, players will emerge from the confines of the Vault to a post-apocalyptic wasteland inhabited by feral creatures and other hazards. Fallout 4 utilizes the Creation Engine, which was previously responsible for powering The Elder Scrolls V: Skyrim on last-generation consoles, though it has been modified for new hardware.
Unlike previous entries in the Fallout franchise, this latest title will include full voice acting for the player character, the ‘Sole Survivor,’ and feature branching dialogue paths similar to the Mass Effect series.