Far Cry Primal has been officially announced by Ubisoft for PlayStation 4, PC and Xbox One.
The next chapter in the multi-million selling Far Cry franchise will be released on February 23, 2016, and as previously reported via online leaks, will take place during the Stone Age and is currently in development at Ubisoft Montreal in collaboration with Ubisoft Toronto.
With the series now transporting its acclaimed mix of open-world exploration and action to a period 10,000 years BC, players find themselves controlling a seasoned hunter named Takkar. The goal is simple: survive in a hostile world where humans are hunted as prey by the multitude of savage beasts that inhabit the majestic land of Oros.
“The interesting thing about Far Cry is that it’s flexible, so when a team proposed to explore the idea of a Far Cry taking place during the Stone Age, we just said ‘let’s hear it!’ And the more we heard about it, the more we realised how much of a damn good idea it actually was,” commented Ubisoft Executive Producer, Dan Hay.
“The Stone Age is the perfect setting for a Far Cry game,” added Jean-Christophe Guyot, Creative Director at Ubisoft. “Far Cry usually puts you at the edge of the known world, in a beautiful, lawless and savage frontier. The Stone Age is, in a way, the very first frontier for humankind; it’s the time when humans put a stick in the ground and claimed land for their own, the time when we started climbing the food chain. That came with conflict against other humans, of course, but also against nature itself.”
Far Cry was launched back in 2004 on the PC, and wouldn’t arrive on a PlayStation console until a decade later, when PS3 owners got a taste of the action as part of a remastered version of the original title. Developed by Crytek, Far Cry focuses on Jack Carver, an ex-Special Forces member who finds himself stranded on a mysterious archipelago in Micronesia while escorting a female journalist.
Far Cry 2 saw the series’ first instalment on consoles, launching in fall 2008 for PS3, PC and Xbox 360. The sequel presented a considerably larger game world, with players having access to 50km of African terrain ripe with towns, local wildlife, forests and more. This time around, the plot sees two factions engaged in a brutal war with each other as a result of meddling by the notorious arms dealer known as The Jackal; the player’s objective is to assassinate this war criminal by whatever means necessary.
2012 saw the release of Far Cry 3, and switches things up once again in terms of plot. This time around, players are put in control of a simple tourist known as Jason Brody, who, along with a group of friends, find themselves captured on a remote Pacific island by pirates serving an insane, malevolent individual known as Vaas. Brody escapes their grasp, and must survive in hostile territory while attempting to extricate his friends from the pirate’s stronghold.
Finally, this brings us up to date with 2014’s Far Cry 4, which is the franchise’s first entry to see a release on PS4 alongside existing last-generation versions. Set in the fictional country of Kyrat, which is ruled by an Iron Fist by the self-appointed king, Pegan Min. Gamers control Ajay Ghale, who finds himself caught in the middle of an on-going war when returning back to Kyrat to lay his mother’s ashes to rest. New features this time around include a branching campaign and the ability to ride elephants, alongside the usual Far Cry staples as a massive open-world to explore brimming with secrets, hostiles and a huge arsenal of weaponry.
Far Cry 4 was a massive commercial success, selling over seven million copies worldwide since its launch late last year, beating out Ubisoft’s initial expectations. Furthermore, the adventure sequel sold through most of its copies on the PS4, and enjoyed the fastest-selling launch in the franchise to date.