E3 2009 News

FIFA 10 features revealed

EA’s inaugural soccer game is being showcased at E3 this year and we’ve got word of some of the features and enhancements that are coming our way in FIFA 10.

On the pitch, A.I. has been tweaked to ensure more realistic behavior. There’s a range of enhancements to goalkeeper, defense and attacking play. According to EA, players will now “move, behave and position themselves more realistically,” as well as “analyze space more effectively, curve their runs in an attempt to stay onside, create passing lanes naturally, and drive for more variety in attacking options.”

Tweaks to defensive strategies include better awareness by defenders to cover teammates who are out of position and more urgency when it comes to clearing the ball when caught in a dangerous situation.

There are three major enhancements that EA has spoken of. First up is a 360 degree dribbling system that aims to give defenders better close control of the ball. EA say that a new animation technology will mean that “skilled dribblers now have the ability to face the defender and use highly responsive lateral dribbling to skip past him.”

Secondly, is the introduction of ‘Freedom in Physical Play,’ a new concept that not only enables players to execute wider dribble touches, but also creates more tussling for the ball between attacker and defender.

Finally, there’s an overhaul of the Manager Mode. Apparently there will be 50 improvements, including a new transfer system and integration with the real world of soccer.

Further features are set to be revealed over the coming months.