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GT5 costs $60 million to make, says Yamauchi-san

Gran Turismo creator Kazunori Yamauchi has let slip that the hotly anticipated PlayStation 3 outing GT5 has cost developer Polyphony Digital a whopping $60 million to make.

Speaking with AutoWeek, Yamauchi commented: "There are other games that cost more," adding, "Considering the size and scale of the game, I think it’s probably a fairly small amount."

If we’re going to compare notes, Too Human and Grand Theft Auto IV cost around $100 million to produce, while Dreamcast epic Shenmue – released back in 1999 – was budgeted at $70 million.

Elsewhere in the interview, the Polyphony Digital boss reiterated that the firm has yet to nail down a western release date for the game, though did spill a couple of interesting technical tidbits, such as the fact the each car in the game is made up of 400,000 polygons – 100 times more than those present in GT4.

Wrapping up, when asked whether or not they would be a Gran Turismo 6, Yamauchi replied: "Yes. You won’t have to wait as long as you did for GT5. GT5 represents a whole new operating system. GT6 is just new apps that run on the GT5 system."

Stay tuned for more news on Gran Turismo 5 as it breaks.