Killzone 2 developer Guerrilla Games has declared that it has yet to push the PlayStation 3’s hardware to its limits, insisting there is still room for improvement.
Speaking with the chaps at EDGE magazine, studio co-founder Herman Hulst commented, “We’re satisfied that we demonstrated the potential of the hardware.”
He further added: “But we realise that further optimisations are always possible and that we haven’t hit the limit yet.”
Killzone 2 was released in February 2009, and our review of the game can be found here.