David Jaffe, creator of the Twisted Metal franchise, has said that he would prefer to not go with an online pass system for the upcoming reboot of Twisted Metal, even though he feels it may be good for business.
Jaffe recently spoke to Eurogamer, where he said “I’d actually prefer that we don’t do it, even though it’s probably good business."
“Only because we have such a mountain to climb in terms of gaining people’s good faith, especially in Europe, and really letting people know that this is a title that’s worth getting excited about.”
Jaffe has also said that he would not blame Sony should they put their foot down regarding the pass system.
“It’s not my call and I’d totally understand if Sony as a company said ‘Look, this is a mandate that permeates all of our titles. We’re not making selective choices.’”
Jaffe thinks that by not going with the online pass, it will pay off in the long run.
He also stated that he would not be bothered by loss of sales to second hand titles, if it meant that more players were given the opportunity to experience the game.
“I’m okay with the fact that we might lose sales on this first game if, because of it, we generate a lot of fans that otherwise wouldn’t have played the game,” he said.
The full interview can be read here. Twisted Metal is set for an early 2012 release, exclusively on the PlayStation 3.