Funcom has announced the latest Conan Exiles update PS4 patch notes, which is now available to download and comes with a wealth of balancing, bug fixes, and new additions to the open-world survival title. You can catch the latest Conan Exiles patch notes for PS4 below.
Conan Exiles Update PS4 – Patch Notes (Update 40)
Performance
- Deployed a number of optimizations regarding server logs.
- Fixed a number of crashing issues.
- Fixed a number of crashing issues related to AI.
- Added a number of optimizations in regards of characters and AI.
Exploits
- Fixed an issue that would allow building inside certain locations.
- Fixed an issue with inconsistent return of materials.
New Additions
- Added new follower behavior settings!
- For the first time, you can customize the rules of engagement of your follower defenses as well as their tactics when in combat.
- Added new command system that will allow you to give direct orders to your active follower.
- This can be controlled via a new radial menu (default button is the interaction key), or giving direct input (by single pressing to move/attack, double press to cancel).
- Added new animations to provide visual feedback to the command system.
- Added and reworked AI behaviors to deepen and improve the playing experience.
- New DLC patck: The Architects of Argos!
Building
- Fixed an issue that would cause the placement brush of placeables to snap to the edges of all assets.
- Fixed an issue where the replacing of ramps and sloped roofs from specific DLCs would work inconsistently.
Combat
- Fixed an issue where Riptide light attacks would deal double damage.
AI
- Fixed several instances where friendly and/or hostile AI would become non-responsive towards external threats.
- Reworked several AI components, such as hate list (list of hostile targets) and leash distance (distance they’re allowed to chase their target).
- Resolved several issues where followers would have troubles teleporting to the player.
- Resolved a number of issues that would prevent thralls from using weapon combos.
- Improved AI awareness. They can now detect threats and targets visually and via sounds.
- Fixed a few issues that would allow cheesing bosses’ AI using the leash behavior.
- Fixed a number of issues regarding the Warmaker’s Champion AI and attack patterns.
- Fixed an issue that would cause wights to spawn in unbeatable ways during the Wine Cellar boss fight.
- Fixed an issue where followers would not teleport correctly when player characters do.
- Fixed an issue where KO’d NPCs would teleport for a short distance if interacted with no Bindings equipped.
- Fixed a targetting issue where NPCs would target the foundation beneath instead of the character.
- Fixed an issue where NPCs with a bow would not retaliate against long distance attacks.
- Fixed an issue where NPCs would not attack the player while standing in a particular spot.
Balancing
- Chilled Godbreaker Plate armor value was inconsistent compared to Godbreaker Plate. This is now fixed.
General
- Fixed an issue that would cause player characters to get stuck on a chair if placed on a foundation.
- Falling on spikes should no longer negate fall damage.
- Hearts can now be exchanged for rewards at Hannuman’s Grotto again, as intended.
Balancing
- Stamina cost for dodging has been reduced for medium and light armors.
- Redesigned the Accuracy 40 perk. It is now called Flattening Shot and will allow your heavy shots to push back or knock down targets.
QOL
- Improved navigation on interaction radial wheels. You can now use key or button inputs to ease your navigation.
- You can now drag unconscious NPCs while riding a horse.
- Mounts no longer take a follower slot. This means you can now have a follower and a horse at the same time.
Animation
- Added character animations when issuing commands to followers.
UI
- Added new radial menu options to control follower behavior.
- Added new follower command menu.
- New key bindings have been added to control the new commands.
- Implemented a smart system on the Interact key when using a controller. Now, if there are valid interact targets, this binding opens the interact menu. Otherwise, the command menu.
- Added tips and hints related to the new Followers systems in loading screens.
- Fixed an issue with the pets’ radial menu.
Source: Funcom