Hexworks Lords of the Fallen Lords of the Fallen Update 1.1.536 News PS5

Lords Of The Fallen Adds Fixes For Bosses, Multiplayer In Update 1.1.536; Read The Full Patch Notes

Hexworks has unleashed another round of bug fixes for Lords of the Fallen with its latest title update. Get full details in the Lords of the Fallen update 1.1.536 patch notes below.

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Greetings Lampbearers,

As we work through optimizing Mournstead, we have focused our attention on fine-tuning some of the bugs and issues that you may have come across during your faithful adventure.

From the Forsaken Fen and Lower Calrath, to the doors of Bramis Castle itself, we’ve tracked down and squashed those that stood in our way. However, if you spot any bugs that evaded our hunt, please send reports to [email protected].

In light, we walk.


  • Fixed a blocker that could prevent players from opening the door to Bramis Castle.


  • Fixed an issues where the Hushed Saint continued receiving damage while being mounted.
  • Fixed an issue where the parasites around Blessed Carrion Knight Sanisho and The Congregator of Flesh could be locked on.
  • Fixed a blocker that could cause the Lightreaper to become immortal.


  • Fixed an issue that could cause an invader to spawn outside of the moth wall preventing a proper Crimson Ritual in Redcopse Village.
  • Fixed an issue that could cause a co-op partner to die if they jumped while being teleported to the boss encounter with Scourged Sister Delyth.
  • Fixed an issue where wither damage did not downscale correctly for the client, resulting in exceptionally high damage in PVP and co-op gameplay.


  • Fixed an issue that could cause the health recovery icon to not be displayed when using a shield with health recovery runes attached.
  • Fixed an issue that could cause the randomize feature to not work properly in the character creator.
  • Improved the menu navigation for changing and then cancelling the settings choices. This new change will prevent the UI prompt to reappear when switching tabs or backing out of the menu.


  • Fixed an issue that prevented enemies to move and act properly near a shortcut between Mines and Lower Calrath.
  • Fixed a collision issue that could cause players to leave the gameplay area and as a result fall out of the game world near the Vestige of Sebastian.
  • Fixed an issue that allowed players to own multiple Crafter’s Essence runes by utilizing the Coffer.
  • Fixed an issue that could cause the player character to move uncontrollably when being hit by an arrow while interacting with a moth wall.
  • Optimization pass on Infernal Enchantress’ cloth to increase performance.

[Source – Lords of the Fallen Patch Notes Via Reddit]